Legacy Documentation: Version 2017.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

FontData.alignByGeometry

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var alignByGeometry: bool;
public bool alignByGeometry;

Description

Use the extents of glyph geometry to perform horizontal alignment rather than glyph metrics.

This can result in better fitting left and right alignment, but may result in incorrect positioning when attempting to overlay multiple fonts (such as a specialized outline font) on top of each other.

Did you find this page useful? Please give it a rating: