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Time.fixedUnscaledTime

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public static var fixedUnscaledTime: float;
public static float fixedUnscaledTime;

Description

The TimeScale-independant time the latest FixedUpdate has started (Read Only). This is the time in seconds since the start of the game.

Returns the same value if called multiple times in a single frame. Unlike fixedTime this value is not affected by timeScale.

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