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public static var copyTextureSupport: Rendering.CopyTextureSupport;
public static Rendering.CopyTextureSupport copyTextureSupport;


Support for various Graphics.CopyTexture cases (Read Only).

Most modern platforms and graphics APIs support quite flexible texture copy (e.g. copy from a RenderTexture into a Cubemap face). However some older systems might not support certain parts of texture copy functionality. CopyTextureSupport flags indicate this.

See Also: Graphics.CopyTexture, CopyTextureSupport.

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