Legacy Documentation: Version 2017.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

EditorSceneManager.SaveScenes

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function SaveScenes(scenes: Scene[]): bool;
public static bool SaveScenes(Scene[] scenes);

Parameters

scenes List of Scenes that should be saved.

Returns

bool True if the save succeeded. Otherwise false.

Description

Save a list of Scenes.

If an unsaved Scene is part of the list of Scenes, a save dialog appears requesting the location the Scene should be saved in.

Did you find this page useful? Please give it a rating: