Legacy Documentation: Version 2017.1 (Go to current version)
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public function SetGlobalColor(name: string, value: Color): void;
public void SetGlobalColor(string name, Color value);
public function SetGlobalColor(nameID: int, value: Color): void;
public void SetGlobalColor(int nameID, Color value);


Add a "set global shader color property" command.

When the command buffer will be executed, a global shader color property will be set at this point. The effect is as if Shader.SetGlobalColor was called.

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