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RemoteSettings.ForceUpdate

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public static function ForceUpdate(): void;
public static void ForceUpdate();

Description

Forces the game to download the newest settings from the server and update its values.

Primarily for use in development and testing; in normal operation, the remote settings are downloaded from the server at the beginning of every session, and so forcing an update is not necessary. However, during testing, when settings are changing frequently, it can be useful to update them immediately within a session.

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