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PluginImporter.SetExcludeFromAnyPlatform

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public function SetExcludeFromAnyPlatform(platformName: string, excludedFromAny: bool): void;
public void SetExcludeFromAnyPlatform(string platformName, bool excludedFromAny);
public function SetExcludeFromAnyPlatform(platform: BuildTarget, excludedFromAny: bool): void;
public void SetExcludeFromAnyPlatform(BuildTarget platform, bool excludedFromAny);

Parameters

platformName Target platform.

Description

Exclude platform from compatible platforms when Any Platform is set to true.

Useful when you want to apply logic - "plugin is compatible with any platform except this platform".

Note: PluginImporter.SetCompatibleWithPlatform or PluginImporter.SetCompatibleWithEditor will override this setting.

You can also use PluginImporter.GetImporters to check if your plugin is compatible or not compatbile with specific platform.

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