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PlayableExtensions.SetInputWeight

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public static function SetInputWeight(playable: U, inputIndex: int, weight: float): void;
public static void SetInputWeight(U playable, int inputIndex, float weight);
public static function SetInputWeight(playable: U, input: V, weight: float): void;
public static void SetInputWeight(U playable, V input, float weight);

Parameters

playable The Playable used by this operation.
input The connected Playable to change.
weight The weight. Should be between 0 and 1.

Description

Changes the weight of the Playable connected to the current Playable.

NOTE: This is a templated extension method that can be used on any type that inherits from IPlayable

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