Legacy Documentation: Version 2017.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

GlobalConfig.ReactorModel

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var ReactorModel: Networking.ReactorModel;
public Networking.ReactorModel ReactorModel;

Description

Defines reactor model for the network library.

With the select model, received packets will be handled as soon as they arrive. With the fixed rate model, incoming packets will only be handled periodically. The select model is good for non-mobile devices, where the battery life is not important. Fixed rate is not as CPU intensive and will save battery life on mobile devices but this decreases performance.

Did you find this page useful? Please give it a rating: