Legacy Documentation: Version 2017.1 (Go to current version)
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.


Suggest a change


Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.


Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.



public var normalSmoothingAngle: float;
public float normalSmoothingAngle;


Smoothing angle (in degrees) for calculating normals.

How sharp the edge has to be to be turned into a hard edge when calculating normals. This setting is only used when importNormals is set to Calculate.

See Also: importNormals, ModelImporterNormals.

Did you find this page useful? Please give it a rating: