EditorGUI.DelayedDoubleField
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public static function 
DelayedDoubleField(
position:
Rect,
value: double,
style: 
GUIStyle = EditorStyles.numberField):
        double;
      
 
public static double 
DelayedDoubleField(
Rect position,
double 
value,
GUIStyle style = EditorStyles.numberField);
    
 
public static function 
DelayedDoubleField(
position:
Rect,
label: string,
value: double,
style: 
GUIStyle = EditorStyles.numberField):
        double;
      
 
public static double 
DelayedDoubleField(
Rect position,
string 
label,
double 
value,
GUIStyle style = EditorStyles.numberField);
    
 
public static function 
DelayedDoubleField(
position:
Rect,
label: 
GUIContent,
value: double,
style: 
GUIStyle = EditorStyles.numberField):
        double;
      
 
public static double 
DelayedDoubleField(
Rect position,
GUIContent label,
double 
value,
GUIStyle style = EditorStyles.numberField);
    
 
 
 
Parameters
| position | Rectangle on the screen to use for the double field. | 
| label | Optional label to display in front of the double field. | 
| value | The value to edit. | 
| style | Optional GUIStyle. | 
 
Returns
double
        The value entered by the user. Note that the return value will not change until the user has pressed enter or focus is moved away from the double field.
      
 
Description
Make a delayed text field for entering doubles.
 
Similar to EditorGUI.DoubleField but will not return the new value until the user has pressed enter or focus is moved away from the double field.
 
Parameters
| position | Rectangle on the screen to use for the double field. | 
| property | The double property to edit. | 
| label | Optional label to display in front of the double field. Pass GUIContent.none to hide label. | 
 
Description
Make a delayed text field for entering doubles.
 
Similar to EditorGUI.DoubleField but will not return the new value until the user has pressed enter or focus is moved away from the double field.