Legacy Documentation: Version 2017.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AudioSource.SetCustomCurve

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public function SetCustomCurve(type: AudioSourceCurveType, curve: AnimationCurve): void;
public void SetCustomCurve(AudioSourceCurveType type, AnimationCurve curve);

Parameters

type The curve type that should be set.
curve The curve that should be applied to the given curve type.

Description

Set the custom curve for the given AudioSourceCurveType.

The curve will be scaled so that it is applied over AudioSource.maxDistance from the AudioSource.

Note that the internal AnimationCurve to be rescaled to range from 0..1 for performance reasons. This means calling AudioSource.GetCustomCurve will return a potentially different curve to what was just set.

Did you find this page useful? Please give it a rating: