Version: 2020.2
언어: 한국어

MaterialEditor.DefaultShaderProperty

매뉴얼로 전환
public void DefaultShaderProperty (MaterialProperty prop, string label);
public void DefaultShaderProperty (Rect position, MaterialProperty prop, string label);

설명

Handles UI for one shader property ignoring any custom drawers.

This is similar to ShaderProperty function, except it ignores any custom MaterialPropertyDrawer objects.