Version: 2022.3
言語: 日本語
public void SetLookAtWeight (float weight);
public void SetLookAtWeight (float weight, float bodyWeight);
public void SetLookAtWeight (float weight, float bodyWeight, float headWeight);
public void SetLookAtWeight (float weight, float bodyWeight, float headWeight, float eyesWeight);
public void SetLookAtWeight (float weight, float bodyWeight= 0.0f, float headWeight= 1.0f, float eyesWeight= 0.0f, float clampWeight= 0.5f);

パラメーター

weight LookAt のグローバルウェイト、他のパラメーターの係数(0から1の値)
bodyWeight ボディが LookAt にどれぐらい関係するか決定します(0から1の値)
headWeight 頭 (head)が LookAt にどれぐらい関係するか決定します(0から1の値)
eyesWeight 目が LookAt にどれぐらい関係するか決定します(0から1の値)
clampWeight (0-1) 0.0 means the character is unrestrained in motion. 1.0 means the character is clamped (look at becomes impossible). 0.5 means the character is able to move on half of the possible range (180 degrees).

説明

LookAt のウェイトを設定します