Version: 2022.3
LanguageEnglish
  • C#
Removed

MasterServer.RegisterHost

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Obsolete The legacy networking system has been removed in Unity 2018.2. Use Unity Multiplayer and NetworkIdentity instead.

Declaration

public static void RegisterHost(string gameTypeName, string gameName);
Obsolete The legacy networking system has been removed in Unity 2018.2. Use Unity Multiplayer and NetworkIdentity instead.

Declaration

public static void RegisterHost(string gameTypeName, string gameName, string comment);

Description

Register this server on the master server.

If the master server address information has not been changed the default Unity master server will be used.