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var hingeJoint: HingeJoint;
HingeJoint hingeJoint;
hingeJoint as HingeJoint


The HingeJoint attached to this GameObject (null if there is none attached).

	hingeJoint.motor.targetVelocity = 5;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        hingeJoint.motor.targetVelocity = 5;
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		hingeJoint.motor.targetVelocity = 5

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