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Component.constantForce

var constantForce: ConstantForce;
ConstantForce constantForce;
constantForce as ConstantForce

Description

The ConstantForce attached to this GameObject (null if there is none attached).

	constantForce.relativeForce = Vector3(0, 0, 1);
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        constantForce.relativeForce = new Vector3(0, 0, 1);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		constantForce.relativeForce = Vector3(0, 0, 1)

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