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Component.animation

var animation: Animation;
Animation animation;
animation as Animation

Description

The Animation attached to this GameObject (null if there is none attached).

	animation.Play();
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        animation.Play();
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		animation.Play()

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