Script language:

  • JS
  • C#
  • Boo
Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Suggest a change


var wrapMode: WrapMode;
WrapMode wrapMode;
wrapMode as WrapMode


Wrapping mode of the animation.

By default wrapMode is initialized to the value set in the Animation component's wrap mode.

	// Set the wrap mode of the walk animation to loop
	animation["Walk"].wrapMode = WrapMode.Loop;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        animation["Walk"].wrapMode = WrapMode.Loop;
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		animation['Walk'].wrapMode = WrapMode.Loop

Your name (optional):
Your email (optional):
Please write your suggestion here: