Universal Render Pipeline overview | Universal RP | 7.3.1
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    Universal Render Pipeline overview

    Universal Render Pipeline in action

    The Universal Render Pipeline (URP) is a prebuilt Scriptable Render Pipeline, made by Unity. URP provides artist-friendly workflows that let you quickly and easily create optimized graphics across a range of platforms, from mobile to high-end consoles and PCs.

    URP is supported on the following platforms:

    • Windows and UWP
    • Mac and iOS
    • Android
    • XBox One
    • PlayStation4
    • Nintendo Switch
    • WebGL
    • All current VR platforms

    Note: Projects made using URP are not compatible with the High Definition Render Pipeline (HDRP) or the Built-in Render Pipeline. Before you start development, you must decide which render pipeline to use in your Project. For information on choosing a render pipeline, see the Render Pipelines section of the Unity Manual.

    What's new in URP

    For information on what's new in the latest version of URP, see the Changelog.

    Getting started with URP

    For information on starting a new URP Project from scratch, or about installing URP in an existing Unity Project, see Getting started.

    Upgrading

    For information on upgrading from a previous version of URP to the current version, or for information about upgrading from the Lightweight Render Pipeline (LWRP) to URP, see Upgrade guides.

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