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    Changelog

    All notable changes to this package will be documented in this file.

    The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

    [1.0.0-exp.4] - 2021-07-19

    Changed

    • Documentation updated with changes from Unity manual
    • Test scripts moved into namespaces Unity.AI.Navigation.Tests and Unity.AI.Navigation.Editor.Tests

    [1.0.0-exp.3] - 2021-06-16

    Fixed

    • An assembly definition in the package sample was referencing an invalid AsmDef

    [1.0.0-exp.2] - 2021-05-19

    Fixed

    • Baking a NavMeshSurface with a bounding volume was not detecting the geometry nearby the bounds (1027006)

    Changed

    • New note in the documentation about the bounding volume of a NavMeshSurface

    [1.0.0-exp.1] - 2021-04-06

    This is the first release of the AI Navigation package. It contains the scripts that were previously known as NavMeshComponents and it adds a few improvements.

    Fixed

    • Disabling a NavMeshLink component in the Editor does not remove the link

    Added

    • New minRegionArea property in NavMeshSurface that prevents small isolated patches from being built in the NavMesh
    • Documentation for the new minRegionArea property

    Changed

    • Documentation updated
    • Script namespaces changed to Unity.AI.Navigation.*
    • The license has changed.
    • The folder structure has changed in accordance to the requirements of the Unity standards for packages.
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