Version: 2022.3
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  • C#
Removed

Network.Destroy

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Obsolete The legacy networking system has been removed in Unity 2018.2. Use Unity Multiplayer and NetworkIdentity instead.

Declaration

public static void Destroy(NetworkViewID viewID);

Description

Destroy the object associated with this view ID across the network.

The object is destroyed locally and remotely.

Note that this does not remove any RPCs accociated with the object or NetworkViewID, these have to be explicitly removed with the Network.RemoveRPCs method.


Obsolete The legacy networking system has been removed in Unity 2018.2. Use Unity Multiplayer and NetworkIdentity instead.

Declaration

public static void Destroy(GameObject gameObject);

Description

Destroy the object across the network.

The object is destroyed locally and remotely.