Legacy Documentation: Version 5.3
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SceneManager.CreateScene

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public static function CreateScene(sceneName: string): SceneManagement.Scene;
public static SceneManagement.Scene CreateScene(string sceneName);

Parameters

sceneName The name of the new scene. It cannot be empty or null, or same as the name of the existing scenes.

Description

Create an empty new scene with the given name additively.

The path of the new scene will be empty.