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StateMachineBehaviour.OnStateMachineExit

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public function OnStateMachineExit(animator: Animator, stateMachinePathHash: int): void;
public void OnStateMachineExit(Animator animator, int stateMachinePathHash);

Parameters

animatorThe Animator playing this state machine.
stateMachinePathHashThe full path hash for this state machine.

Description

Called on the last Update frame when one of the statemachine's state is transitionning toward another state in another state machine.