Legacy Documentation: Version 4.6.2
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Microphone

Namespace: UnityEngine

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Description

Use this class to record to an AudioClip using a connected microphone.

You can get a list of connected microphone(s) from the devices property and then use the Start and End functions to start or end a recording session using one of the available devices.

Static Variables

devices A list of available microphone devices, identified by name.

Static Functions

End Stops recording.
GetDeviceCaps Get the frequency capabilities of a device.
GetPosition Get the position in samples of the recording.
IsRecording Query if a device is currently recording.
Start Start Recording with device.