Legacy Documentation: Version 4.6.2
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

GUISkin.horizontalScrollbarThumb

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var horizontalScrollbarThumb: GUIStyle;
public GUIStyle horizontalScrollbarThumb;
public horizontalScrollbarThumb as GUIStyle

Description

Style used by default for the thumb that is dragged in GUI.HorizontalScrollbar controls.

	// Modifies only the horizontal scrollbar thumb of the current GUISkin
	var hSbarValue : float;
	var style : GUIStyle;

function OnGUI () { GUI.skin.horizontalScrollbarThumb = style; hSbarValue = GUILayout.HorizontalScrollbar (hSbarValue, 1.0, 0.0, 10.0); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public float hSbarValue;
    public GUIStyle style;
    void OnGUI() {
        GUI.skin.horizontalScrollbarThumb = style;
        hSbarValue = GUILayout.HorizontalScrollbar(hSbarValue, 1.0F, 0.0F, 10.0F);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public hSbarValue as float

	public style as GUIStyle

	def OnGUI() as void:
		GUI.skin.horizontalScrollbarThumb = style
		hSbarValue = GUILayout.HorizontalScrollbar(hSbarValue, 1.0F, 0.0F, 10.0F)