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Events.UnityEventBase.SetPersistentListenerState

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public function SetPersistentListenerState(index: int, state: UnityEventCallState): void;
public void SetPersistentListenerState(int index, UnityEventCallState state);
public def SetPersistentListenerState(index as int, state as UnityEventCallState) as void

Parameters

index Index of the listener to query.
state State to set.

Description

Modify the execution state of a persistent listener.