Legacy Documentation: Version 4.6.2
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AnimationUtility.GetAllCurves

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function GetAllCurves(clip: AnimationClip, includeCurveData: bool = true): AnimationClipCurveData[];
public static AnimationClipCurveData[] GetAllCurves(AnimationClip clip, bool includeCurveData = true);
public static def GetAllCurves(clip as AnimationClip, includeCurveData as bool = true) as AnimationClipCurveData[]

Description

Retrieves all curves from a specific animation clip.

If includeCurveData is false, all animation curves in returned results will be null. Use this when you only want to get the list of curves, their types and names.