Legacy Documentation: Version 4.6(go to latest)
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

TooltipAttribute

Namespace: UnityEngine

/

Inherits from: PropertyAttribute

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Specify a tooltip for a field.

@Tooltip ("Health value between 0 and 100.")
var health : int = 0;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    [Tooltip("Health value between 0 and 100.")]
    public int health = 0;
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	[Tooltip('Health value between 0 and 100.')]
	public health as int = 0

Variables

tooltip The tooltip text.

Constructors

TooltipAttribute Specify a tooltip for a field.

Inherited members

Variables

order Optional field to specify the order that multiple DecorationDrawers should be drawn in.