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MeshUtility.SetPerTriangleUV2

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public static function SetPerTriangleUV2(src: Mesh, triUV: Vector2[]): void;
public static void SetPerTriangleUV2(Mesh src, Vector2[] triUV);
public static def SetPerTriangleUV2(src as Mesh, triUV as Vector2[]) as void

Description

Will insert per-triangle uv2 in mesh and handle vertex splitting etc.