Unwrapping.GeneratePerTriangleUV

static function GeneratePerTriangleUV (src : Mesh) : Vector2[]

Description

Will generate per-triangle uv (3 uv pairs for each triangle) with default settings

You'll need to merge them yourself

static function GeneratePerTriangleUV (src : Mesh, settings : UnwrapParam) : Vector2[]

Description

Will generate per-triangle uv (3 uv pairs for each triangle) with provided settings

You'll need to merge them yourself