Projector.aspectRatio

var aspectRatio : float

Description

The aspect ratio of the projection.

This is projection width divided by height. An aspect ratio of 1.0 makes the projection square; a ratio of 2.0 makes it twice as wide than high. See Also: projector component.

JavaScript
function Start() {
var proj : Projector = GetComponent(Projector);
proj.aspectRatio = 2.0;
}

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Start() {
Projector proj = GetComponent<Projector>();
proj.aspectRatio = 2.0F;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Start():
proj as Projector = GetComponent[of Projector]()
proj.aspectRatio = 2.0F