NetworkView.owner

var owner : NetworkPlayer

Description

The NetworkPlayer who owns this network view.

JavaScript
function OnNetworkInstantiate (info : NetworkMessageInfo) {
if (!networkView.isMine)
Debug.Log("New object instantiated by " + networkView.owner);
}

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void OnNetworkInstantiate(NetworkMessageInfo info) {
if (!networkView.isMine)
Debug.Log("New object instantiated by " + networkView.owner);

}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def OnNetworkInstantiate(info as NetworkMessageInfo):
if not networkView.isMine:
Debug.Log(('New object instantiated by ' + networkView.owner))